Ookayyy, so here it is, the first "game" I ever "publish". Yeah, too many air quotes means too much sarcasm being targeted at myself. Because true as this might be; that this is a game, and I did publish it on the internet, this is not something I would take to the market. But this was a requirement of the course and here I am, doing it. I think it stays hosted up there (on gamedev.net) for a month, and then I'll have to find some other way to host it. Maybe blogger provides an option to host a Webgl game. I don't know. If any of you know, teach me how... So, I took away many of the systems I planned for it, because this was supposed to be a quick exercise gig and the longer I stayed with this, the longer I was away from the meat of the course. So whatever I could figure out quickly, I left in and off with the rest. Didn't spend much time on visuals either. Same reason. And last, but most importantly, although the systems are working, balance-wise, it i...