Tilt
Another minimum effort class project.
This one made use of the unity tilemap and smart tiles. And I didn't want to delve into creating new mechanics at this point because that would slow down the learning process. I want to go through more iterations before I can focus on one solid idea and give it its due time, but only after I have sufficient knowledgebase. That is why the broken experimental stuff is on hold...
Hope to get it back online soon.
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